Burn at source
5% of every mint is destroyed before it reaches a balance. In-game shop purchases burn their full cost on top. Both are permanent reductions in supply, not transfers to a dead address we control.
Ticker
$GLOOPY
Chain
Robinhood
Ethereum L2
Total supply
1,000,000,000
Transfer tax
None
Allocation
| Allocation | Share | Purpose | Lock |
|---|---|---|---|
| Community & play rewards | 40% 400,000,000 |
Released across seasons rather than at launch, so the pool that pays for daily surveys and speedrun boards outlives the first month. | Season unlocks over 36 months |
| Liquidity | 25% 250,000,000 |
Paired at launch and locked. Depth is prioritised over headline price so a mid-size sell does not move the book double digits. | Locked 24 months at launch |
| Ecosystem & development | 15% 150,000,000 |
Studio runway, audits, infrastructure, and grants to anyone building tools, mods or trackers on top of the game. | Unlocked as spent, reported quarterly |
| Team | 10% 100,000,000 |
Vested over 24 months behind a 6-month cliff. Nothing is claimable before the cliff, including for anyone who leaves. | 6-month cliff, then 18 months linear |
| Treasury | 10% 100,000,000 |
Buybacks, emergency liquidity, seasonal top-ups and the reissue pool for reversed enforcement decisions. | Multisig, spend published quarterly |
Vesting schedule
Circulating share is cumulative and includes the community pool released to date. Team supply is the last thing to finish vesting, deliberately.
| Milestone | What happens | Circulating |
|---|---|---|
| Launch (TGE) | Liquidity paired and locked · 3% of community pool seeded for season one | 28% |
| Month 6 | Team cliff reached; linear vest begins · season two community unlock | 36% |
| Month 12 | Ecosystem drawdown reported · season three and four unlocks | 51% |
| Month 18 | Team half-vested · buyback policy first eligible to trigger | 67% |
| Month 24 | Team fully vested · liquidity lock expires and is reviewed publicly | 84% |
| Month 36 | Community pool fully released · emissions continue from the burn floor only | 100% |
Emissions
Play rewards are minted against the community allocation on a halving schedule: eight epochs, each paying roughly half the last, down to a floor of one sixty-fourth of the base rate that never drops further. Five percent of every mint burns at source.
5% of every mint is destroyed before it reaches a balance. In-game shop purchases burn their full cost on top. Both are permanent reductions in supply, not transfers to a dead address we control.
The treasury may buy back from open market only when it holds more than twelve months of runway, and never during a season it also funds. Every buyback is announced after execution with the transaction, not before.
Multisig held, spend reported quarterly against the previous quarter's plan. The treasury does not stake into its own pools and does not place on its own leaderboards.
Contract
One address. Read it here or on the official X account and nowhere else. Copy it from this page rather than retyping it — a single wrong character is an irreversible transfer to a stranger.
0xdEaDbEeF00000000000000000000000000C0FFEE
Copied
This address is a placeholder and is not live. $GLOOPY has not launched. There is nothing to buy yet, which means every "presale", "whitelist" or "early allocation" currently being offered is a scam without exception.
When it does launch: verify the address against this page, check the contract is verified on the explorer, check ownership is renounced, check the liquidity lock, and never accept an address sent to you in a DM — including from an account that looks like ours.